Forum

These forums are a place where Dominion content can be created, revised, and eventually published on the Wake up, Meeples blog. They also serve as a place for discussion and feedback for Making Luck: A Dominion Podcast.

Please or Register to create posts and topics.

Bite-Sized: Governor

Governor

  • Extremely efficient payload to most decks
    • Non-terminal gain a cold plus remodel is most powerful part of the card
    • Draw can enable this if nothing else will
  • Drawing cards is weakest ability
    • This is because it helps your opponent so much
    • Try to only use if you plan to end the game
      • This is hard because it means less Governors to use for Remodeling
  • Gaining Golds is great early-to-midgame
    • This is because you have time to spend the Golds before remodeling
    • Best after Governors are gone because opponent can't remodel Silvers into more Governors
  • Remodeling is best in the endgame
    • Is usually better for your opponent than for you if done too early (they can thin Coppers)
    • Watch out for opponent's ability to gain points from this