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Bite-Sized: Dominate


Dominate: $14 Event

Gain a Province. If you did, 9VP tokens.


Dominate is a lot of points. Similar to Colony, when it's available, you'll find that almost all of the time it's the source of VP that you want to be going for, simply because of how many points you can score. Most other strategies struggle to score enough points to compete with a player who goes for Dominates, particularly just Provinces. With just two Dominates, you've scored the same number of points as a player who had to put five Provinces in his deck, and it's quite easy to overcome the VP deficit from six Provinces with just two Dominates and a few Duchies.

The big difference between Dominate and Colony is that you don't have a baked-in way to find a way to hit $14 -- you need some support. Just drawing five cards and getting a bunch of Golds isn't going to cut it here, you need some form of +Cards to have a shot of getting Dominate in enough time to win the game with it. Cantrips or terminal draw cards can work for this, but without at least something for support you may not be able to make Dominate happen.

That said, most of the time you can find a way to hit $14, and the reward is huge when you manage to get there.

I see the reward for building such a deck(normaly an double provinces goal): you get 2.5 provinces for 1 buy and 14$

'and it's quite easy to overcome the VP deficit from six Provinces with just two Dominates and a few Duchies.'
---this sentence is a bit confusing for 2 Player Games for me, because I don't really hope (in my opinion) to catch up an 6 province lead with to dominate and duchies because your buy order will be Dominate->Duchy+Duchy+Duchy->Dominate. And normally this  would be in 3 consecutive turns. In this turns the opponent shouldn't buy more then 3 points in this 3 turns and doesn't end the game.
Short: I feel much confident to turn the game, if still 3 province are in the supply before I hit Dominate first---

'You need some support' 😉
--This is a little understatement: I don't dream from dominate when there is no strong trashing neither +3/+4 cards draw availible--

getting to 14$ without an reliable deck or options to spike a lot of money (Capital, death cart, giant in attack mode)+8-9$ are really unlikely. So big money approach barely build that money dense deck.